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Uniquely

* AS FEATURED AT SXSW 2022 *

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Uniquely juxtaposes the fun of games with serious topics like health and intuitive eating. Aimed at young adolescents before eating disorders take root, the game delivers a message of self-acceptance and individuality in health.

Description

Category
Team
Timeline


 

UX Card Game & Illustration

Solo project

3rd year of Undergraduate Studies

5 weeks

Background Research

What causes eating disorders?

VS

?

Nature: genes + hereditary factors

Nurture: environmental factors

Conclusion

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We can't change predisposed genetic risk, but we can alter how we talk about food and nutrition BEFORE late adolescence / early adulthood when symptoms typically manifest.

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Using games as a medium, how can we shift the cultural narrative?

Wireframes

Loading frame

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Home screen

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Menu

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Brand info

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Profile page

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Store

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Game start

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Game settings

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Instructions

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